「Designing Data-Intensive Applications」Chapter 1

Reliable, Scalable, and Maintainable Applications

 

A data-intensive application is typically built from standard building blocks that provide commonly needed functionality. For example:

  • Store data so that they, or another application, can find it again later (databases)
  • Remember the result of an expensive operation, to speed up reads (caches)
  • Allow users to search data by keyword or filter it in various ways (search indexes)
  • Send a message to another process, to be handled asynchronously (stream processing)
  • Periodically crunch a large amount of accumulated data (batch processing)

In this book, we focus on three concerns that are important in most software systems.

Reliability

Reliability means making systems work correctly, even when faults occur. Faults can be in hardware (typically random and uncorrelated), software (bugs are typically systematic and hard to deal with), and humans (who inevitably make mistakes from time to time). Fault-tolerance techniques can hide certain types of faults from the end user.

Scalability

Scalability means having strategies for keeping performance good, even when load increases. In order to discuss scalability, we first need ways of describing load and performance quantitatively. We briefly looked at Twitter’s home timelines as an example of describing load, and response time percentiles as a way of measuring performance. In a scalable system, you can add processing capacity in order to remain reliable under high load.

Scalability is the term we use to describe a system’s ability to cope with increased load. Note, however, that it is not a one-dimensional label that we can attach to a system: it is meaningless to say “X is scalable” or “Y doesn’t scale.” Rather, discussing scalability means considering questions like “If the system grows in a particular way, what are our options for coping with the growth?” and “How can we add computing resources to handle the additional load?”

Describing Load

The best choice of parameters depends on the architecture of your system: it may be requests per second to a web server, the ratio of reads to writes in a database, the number of simultaneously active users in a chat room, the hit rate on a cache, or something else. Perhaps the average case is what matters for you, or perhaps your bottleneck is dominated by a small number of extreme cases.

Describing Performance

  • When you increase a load parameter and keep the system resources (CPU, memory, network bandwidth, etc.) unchanged, how is the performance of your system affected?
  • When you increase a load parameter, how much do you need to increase the resources if you want to keep performance unchanged?

Latency and response time are often used synonymously, but they are not the same. The response time is what the client sees: besides the actual time to process the request (the service time), it includes network delays and queueing delays. Latency is the duration that a request is waiting to be handled—during which it is latent, awaiting service.

Usually it is better to use percentiles over averages.

Approaches for Coping with Load

People often talk of a dichotomy between scaling up (vertical scaling, moving to a more powerful machine) and scaling out (horizontal scaling, distributing the load across multiple smaller machines).

The architecture of systems that operate at large scale is usually highly specific to the application—there is no such thing as a generic, one-size-fits-all scalable architecture(informally known as magic scaling sauce). The problem may be the volume of reads, the volume of writes, the volume of data to store, the complexity of the data, the response time requirements, the access patterns, or (usually) some mixture of all of these plus many more issues.

Maintainability

Maintainability has many facets, but in essence it’s about making life better for the engineering and operations teams who need to work with the system. Good abstractions can help reduce complexity and make the system easier to modify and adapt for new use cases. Good operability means having good visibility into the system’s health, and having effective ways of managing it.

Operability

Make it easy for operations teams to keep the system running smoothly.

Good operability means making routine tasks easy, allowing the operations team to focus their efforts on high-value activities.

Simplicity

Make it easy for new engineers to understand the system, by removing as much complexity as possible from the system. (Note this is not the same as simplicity of the user interface.)

Making a system simpler does not necessarily mean reducing its functionality; it can also mean removing accidental complexity. One of the best tools we have for removing accidental complexity is abstraction.

Evolvability

Make it easy for engineers to make changes to the system in the future, adapting it for unanticipated use cases as requirements change. Also known as extensibility, modifiability, or plasticity.

In terms of organizational processes, Agile working patterns provide a framework for adapting to change.

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